Patch 6.11 notes


Greetings, summoners.

Welcome to patch 6.11, the one where we clean out the balance closet. With the Midseason dust settling on live servers, we’re turning our attention to professional play. That means taking a swipe at the picks that are stifling champion diversity.

With pros around the world returning to the Rift, we’re excited to see how the exemplars of League innovate in our new era of elemental drakes and meaningful turret damage. That’s just not possible when multiple champs show up in every single game. So, before the summer split enters full swing, we’re taking steps to rein in the outliers. This includes longstanding challenges like Nidalee, Kindred, and Ekko, as well as return offenders like Azir and Lucian whose popularity has once again crossed the line into problem territory.

Important to note: like the mage updates, we’re avoiding generic nerfs in favor of balancing around strategic identities. What are these champions meant to excel at? How do we bring them in line while still allowing them to shine in the situations they should be picked in? These questions show us where to trim power that doesn’t fit the narrative, and in some cases (Trinity Force?!) where we can add new strength that does.

That about covers it for 6.11! May your games be less filled with various cats, lambs, wolves, and birds. Perhaps some tentacles instead? Where are we going with this? We’ll stop now.

Patrick “Scarizard” Scarborough


Patch 6.11 notes



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